![]() Shifty is a game you’d play whenever you are bored or you just got no other game to play anymore. You’d love how simple the game’s mechanic is but it gives you this kind of James Bond feeling. Game music is also repetitive but it’s not really that big of a deal. I love how the game requires a lot of thinking and improvising. Although the theme never changes throughout the game, it’s the game’s idea that I dig. The game is actually fun and there are some levels that are pretty creative. Though the game’s terrible stability is what would make you not want to play the game, it’s the intense experience that gives it away. The game’s quite short, offering a few campaigns. There’s actually a good a catch from experiencing these kinds of issues because it grants you time to plan your way out of a difficult level. We can notice lots of performance issues whenever the screen is full of elements and other effects and that’s kinda frustrating. The game developers rendered everything simply, and especially the camera view, it’s on top view all the time. I mean to the point where most players can straightforwardly say that it’s not presentable. Shifty, in terms of visual design isn’t really great. It gets a hold of you and makes you linger with your arcade for a little while just until you figure out a solution. There are lots of missions briefs are too uncommon that becomes a big problem. Some puzzles in the game don’t actually line up with the game’s usual scenarios, some solutions require specific AI actions and some don’t. Shifty is a busy, yet challenging game, it makes you feel for a moment that the game is unfair but then checkpoints are really spread throughout the game so there’s no worry about losing a minute of progress. This game feels very varied, even as you are performing the same actions repeatedly. When you are warping around–be careful not to use five warps in quick succession or else you’ll end up depleting your shift meter–for carnage will likely unfurl around you, and it’s up to you to corral your enemies while also being aware of any nearby hazards. ![]() You can have the perfect game plan for how to deal with the first 10 foes in an area, but one of them might use a surprising new tactic and fuck you over- or more enemies might flood in, and then you suddenly need to adjust your strategy. Shifty is that you can only plan so far ahead, especially in later levels. The scenario of this game that makes it so wonderful and interesting is that you will need to deal with proximity mines, rocket-launching enemies, turrets, moving laser grids, and zones that hinder shifting. It actually adds to the game’s amusement, it makes you giggle, sometimes it just pisses you off, which gets away your focus on each challenge in the game. This boss is full of herself who keeps making jokes about how your gameplan is “certain death”. ![]() Shifty has a lady boss (Nyx) who is going to be commanding him throughout the game, giving him advises to keep kicking ass just when something goes wrong. This review is based on a review copy provided by tinyBuild Games. Platforms Available: PC, Xbox One, PS4, Nintendo Switch Shifty is only limited to three abilities he can teleport to a short distance, he can super punch and pick up melee weapons which you can use when striking your enemies. Shifty’s job is to teleport through walls and punch a lot of guys. ![]() There’s actually a plot for this game but it actually doesn’t show any importance. Shifty, a thief who possesses teleportation abilities which enables him to break through highly secured buildings to steal a plutonium core. If you guys have played Hotline Miami, you can really say that this game – Mr.
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